Experienced Game Designer
We are looking for a mid-to-senior Game Designer that is passionate about all things design and would be excited to join a team working on a world-famous sci-fi IP Shooter.
We are early in the production of a AAA shooter based in Unreal Engine for major consoles and PC. You’ll be joining a highly talented, diverse team of developers based in Berlin and with a US-based partner. Our offices are located in the heart of Berlin with the iconic TV Tower in sight.
As a key driving force behind game design in the studio, you’ll be expected to be a creative problem solver, work closely with other departments, own the game’s core gameplay and systems, and ultimately help drive the project to release. This exciting opportunity to work with a close-knit, creative, and friendly team is ideal for an experienced designer looking to leave their mark on a highly recognizable and anticipated game.
Responsibilities
- Define, support, and communicate the game systems and features from document through to completion.
- Be a proactive member of the Design team, brainstorming and developing designs, and providing feedback to other designers
- Communicate and work with other disciplines to deliver design features.
- Design combat encounters and spawning systems.
- Build progression and in-game currency systems that are scalable and fun to interact with.
- Generally, be an awesome person that takes initiative and builds amazing things!
Knowledge & Experience
- At least 5 years of experience on PC or Console games.
- Ideally at least 1 shipped AAA title.
- Experience in building and balancing game systems.
- Experience in camera, character, and control design.
- Ability to write and manage design documentation.
- Scripting in Unreal blueprints or other visual scripting systems.
- Experience with developing in 3D game engines like Unity/Unreal/Frostbite/Cryengine/etc.
- Experience with Modular Workflow is a plus.
Benefits
- Competitive salary and health insurance on a permanent contract.
- Relocation assistance.
- Paid company conferences.
- Hybrid remote/on-site work week.
- 30 days of annual vacation
- Department
- Design
- Locations
- Berlin studio
- Remote status
- Fully Remote

Berlin studio
Experienced Game Designer
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